Contributed by Jason Tong

Here is a detailed checklist for designing and setting courses. Some corners can be cut particularly for local events, but ideally each step should be followed.

Rough Planning

Field Checking

Final Planning

Streamer the control locations in the field. The control locations should be streamered in advance for several reasons:

For each streamer:

Make the clue sheets for each course, using the master map.

Make the master punch cards

Double check that the control numbers on the clue sheets match the master map.

Hang the controls

(I once relied on the fact that all the controls were used up to insure that they were all hung until one day when I dropped a control in the woods while hanging the others and happened to forget to go to that exact same control location.)

Control pick-up

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